Kim Libreri

CTO, Epic Games
,United States
Find Kim Libreri's Email
Find Kim Libreri's Phone

Who Is Kim Libreri?

Total Experience35 years
CompanyEpic Games
CountryUnited States

Kim Libreri is a visionary technologist and executive who stands at the intersection of filmmaking and interactive entertainment. As the Chief Technology Officer (CTO) of Epic Games, he is a primary driving force behind the development and strategy for Unreal Engine, one of the world's most advanced real-time 3D creation tools. With a rich history in cinematic visual effects, including his groundbreaking work on 'The Matrix' trilogy, Libreri has been instrumental in bridging the gap between traditional movie production and the capabilities of game engine technology. His leadership has propelled Unreal Engine beyond gaming into revolutionary applications in virtual production for film and television, automotive design, architecture, and live events, fundamentally changing how digital content is created and experienced.

How Did Kim Libreri's Career Path Shape Their Journey?

Kim Libreri's work history includes a series of influential roles in various companies. Here is a detailed list of his professional journey:

Epic Games - CTO(2014 to Present)
Lucasfilm - SVP Technology(2012 to 2014)
LucasArts - 1313 VFX Supervisor(2011 to 2012)
Industrial Light and Magic - VFX Supervisor(2009 to 2012)
Digital Domain - Vice President(2006 to 2008)
ESC Entertainment - Founder & VFX Supervisor(2001 to 2004)
Manex Visual Effects/Mass Illusions(s) - VP & VFX Supervisor(1997 to 2001)
Cinesite - CTO(1994 to 1997)
Framestore CFC - Senior Software Developer(1992 to 1994)

What Are Kim Libreri's Key Achievements?

Pioneering Real-Time Virtual Production

As CTO of Epic Games, he has championed the use of Unreal Engine for virtual production, most famously demonstrated on series like 'The Mandalorian'. This technology allows filmmakers to shoot final-pixel visual effects in-camera on set, drastically improving creative control and efficiency.

Revolutionizing VFX with 'The Matrix'

As a key supervisor at Manex Visual Effects, Libreri was integral to the creation of the iconic 'Bullet Time' effect for 'The Matrix'. This work helped the film win an Academy Award for Best Visual Effects and set a new standard for action cinematography.

Academy Scientific and Technical Award

In 2016, he was recognized by the Academy of Motion Picture Arts and Sciences with a Scientific and Technical Award for his contributions to the design and development of the ILM Plume system for creating realistic fire, smoke, and explosion simulations.

Driving the 'MetaHuman' Revolution

Spearheaded the development of Epic Games' MetaHuman Creator, a cloud-based framework that enables creators to generate highly realistic, fully-rigged digital humans in minutes, democratizing access to high-fidelity character creation for developers and artists of all skill levels.

What's Kim Libreri's Educational Background?

Bachelor of Science (BSc), Computer Engineering

The University of Manchester - Year 1986

Degree Program

Balshaw's High School

Buying Intent Signals for Kim Libreri

Highperformr Signals uncover buying intent and give you clear insights to target the right people at the right time — helping your sales, marketing, and GTM teams close more deals, faster.

Notable news
Hiring actively
Corporate Finance
Corporate Finance
Corporate Finance
Corporate Finance
Corporate Finance

Company Overview

Epic Games
Total employees4000
HeadquartersCary
Founded1991

Epic Games is a leading interactive entertainment company and provider of 3D engine technology. It operates Fortnite, one of the world's largest games with over 400 million players. Epic also develops the Unreal Engine, a premier real-time 3D creation tool used by game developers, filmmakers, architects, and designers globally. Through its Epic Games Store, the company offers a curated digital storefront for PC and Mac, aiming to create a more developer-friendly ecosystem. Epic is at the forefront of building the open and interoperable metaverse.

Epic Games Funding Information
Unknown - Total Funding Raised
$1.5B - Most recent funding amount
11 - Number of funding rounds
7 Feb, 2024 - Latest funding round
Lead Investors:
The Walt Disney Company
Sony Group Corporation
Tencent Holdings
KKR
Kirkbi
Baillie Gifford
BlackRock

Highperformr's free tools for company research

Find contact info

Get verified emails, phone numbers, and LinkedIn profile details

Find similar contacts

Discover contacts with similar roles, seniority, or companies

Perform deep contact research

Uncover insights like skills, work history, social links, and more

Discover, research and enrich contacts with Highperformr — Smarter, Faster

Explore contacts in-depth — from verified emails and phone numbers to LinkedIn activity, job changes, and more — all in one powerful view.

Highperformr AI helps you surface the right people and enrich your CRM with live, accurate contact insights so your teams can connect faster and close smarter.

  • Track signals like job change, promotion, and LinkedIn activity
  • Enrich contacts with verified email, phone, and social data instantly
  • Automate enrichment and updates with powerful workflows
  • Sync enriched contact info directly into your CRM and tools

Thousands of contacts — including decision-makers, influencers, and ICP matches — are just a search away.

Thousands of companies, including, are just a search away.