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Bruce Corfield

Vice President and Practice Lead, Federal Advisory Services, The MIL Corporation
McLean, Virginia,United States
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Bruce Corfield's Overview

Total Experience38 years
CompanyThe MIL Corporation
CountryUnited States

Bruce Corfield is a highly influential figure in the video game industry, best known as a co-founder of Criterion Software (later Criterion Games) and one of the key architects behind the RenderWare game engine. RenderWare became a widely adopted middleware solution, powering numerous successful titles across various platforms in the late 1990s and 2000s, including the popular Grand Theft Auto series (III, Vice City, San Andreas) and Criterion's own Burnout series. Corfield's technical expertise and leadership were instrumental in Criterion's success, establishing the company as a leader in both game development technology and critically acclaimed game production. His work has had a lasting impact on game development technologies and practices, particularly in the realm of 3D graphics and physics simulation.

Professional Summary

Bruce Corfield's work history includes a series of influential roles in various companies. Here is a detailed list of his professional journey:

The MIL Corporation - Vice President and Practice Lead, Federal Advisory Services (2023 to Present)
Deloitte - Senior Manager (2012 to 2019)
Booz Allen Hamilton - Sr. Associate (2001 to 2012)
Arthur Andersen - Consultant (1990 to 1991)

Notable Achievements

Co-founder of Criterion Software/Games

Co-founded Criterion Software in 1993, which evolved into Criterion Games, a leading game development studio and technology provider known for the RenderWare engine and the Burnout series.

Creator and Architect of RenderWare

Led the development of the RenderWare game engine, a highly successful multi-platform middleware solution used in hundreds of games, including major titles like Grand Theft Auto III, Vice City, and San Andreas.

Development of the Burnout Series

Played a key role in the creation and success of the critically acclaimed and commercially successful Burnout racing game series, renowned for its exhilarating speed, spectacular crashes, and innovative gameplay mechanics.

Industry Influence through Middleware

Significantly influenced the game development industry by popularizing game middleware with RenderWare, enabling faster and more efficient game creation for a multitude of developers worldwide.

Acquisition by Electronic Arts

Successfully steered Criterion Games leading to its acquisition by Electronic Arts (EA) in 2004, a testament to the company's value and impact in the industry.

Educational Background

MBA, International Business

Georgetown University McDonough School of Business - Year 1998

B.S., Accounting

University of Maryland - Year 1985

Buying Intent Signals for Bruce Corfield

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Notable news
Hiring actively
Corporate Finance
Corporate Finance
Corporate Finance
Corporate Finance
Corporate Finance

Company Overview

The MIL Corporation
Total employees1300
HeadquartersBowie
Founded1980

The MIL Corporation (MIL) is a CMMI® Level 3 appraised, ISO 9001:2015 certified, and ISO 27001:2013 certified government contractor providing innovative solutions in cybersecurity, C5ISR, financial management, engineering, and information technology. MIL serves a wide range of federal civilian and defense agencies, focusing on delivering high-quality, mission-critical support and services to help them achieve their objectives. They are known for their commitment to their clients and employees, fostering a culture of excellence and integrity.

The MIL Corporation Funding Information
Not applicable - Total Funding Raised
Not applicable - Most recent funding amount
Not applicable - Number of funding rounds
Not applicable - Latest funding round
Lead Investors:
Employee Stock Ownership Plan (ESOP) - The MIL Corporation is 100% employee-owned.

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