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thatgamecompany is an American independent video game development studio celebrated for creating emotionally engaging and artistically profound interactive experiences. Founded in 2006 by Jenova Chen and Kellee Santiago, the studio gained critical acclaim with titles like 'Flow,' 'Flower,' and the BAFTA-winning 'Journey.' Their most recent major release, 'Sky: Children of the Light,' is a social adventure game that continues their tradition of fostering human connection through play. thatgamecompany focuses on crafting games that evoke wonder, compassion, and a sense of belonging, appealing to a broad audience worldwide.
The headquarters serves as the central hub for all core operations, including game design and development, art creation, engineering, programming, business strategy, marketing, and community management.
While specific interior details are not widely publicized, the studio space is expected to be designed to inspire creativity and collaboration, likely featuring an open, modern aesthetic with areas conducive to both team-based projects and focused individual work, reflecting the serene and artistic nature of their games.
thatgamecompany fosters a work culture centered on artistic integrity, innovation, and creating meaningful experiences. They emphasize a collaborative, thoughtful, and iterative development process, aiming to create a supportive and inspiring environment for their diverse team of creators.
The Santa Monica headquarters is pivotal to thatgamecompany's identity, being the birthplace of their critically acclaimed and genre-defining games. Its location within a major tech and entertainment hub provides access to talent and industry connections.
While its primary development studio is in Santa Monica, thatgamecompany has a significant global presence through its games, particularly 'Sky: Children of the Light.' This live-service game supports a worldwide community with localized versions, global servers, and international community engagement. They reach players across various platforms and regions, fostering a connected global player base. The company may also engage with international partners for publishing, distribution, or regional support.
1450 2nd St
Santa Monica
California
USA
No additional office locations available.
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As of April 2025, thatgamecompany' leadership includes:
thatgamecompany has been backed by several prominent investors over the years, including:
thatgamecompany maintains a relatively stable core leadership team. There have been no prominent public announcements regarding major executive hires or departures within the past 12 months. Key figures like CEO Jenova Chen continue to lead the company's vision and operations. Any significant changes would typically be communicated through official channels or major industry publications.
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thatgamecompany likely utilizes standard professional email address formats. Common patterns for companies of this nature include combinations of first name, last name, or initials followed by the company domain.
Likely formats include [first]@thatgamecompany.com, [first].[last]@thatgamecompany.com, or [first_initial][last]@thatgamecompany.com.
Format
e.g., jenova@thatgamecompany.com or j.chen@thatgamecompany.com
Example
80%
Success rate
PC Gamer • April 10, 2024
thatgamecompany's popular social adventure game, Sky: Children of the Light, officially launched on Steam for PC. The game is free-to-play and supports cross-play and cross-progression with other platforms....more
GamesIndustry.biz • October 26, 2023
thatgamecompany announced that Sky: Children of the Light surpassed 260 million downloads worldwide and confirmed its upcoming release on PC, further expanding its player base....more
Pocket Gamer • August 22, 2023
Following its successful virtual concert series, thatgamecompany announced encore performances of the AURORA musical collaboration within Sky: Children of the Light, allowing more players to experience the unique in-game event....more
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