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Supergiant Games is an independent game development studio founded in 2009 with the belief that a small, dedicated team could create games with rich atmosphere, impactful storytelling, and engaging gameplay. They are renowned for their critically acclaimed titles, including Bastion (2011), Transistor (2014), Pyre (2017), and Hades (2020). Each game is celebrated for its distinctive hand-painted art style by Jen Zee, evocative original soundtracks by Darren Korb, and deep, player-driven narratives crafted by Greg Kasavin. The studio operates with a flat organizational structure, fostering close collaboration among its members to deliver high-quality, polished gaming experiences. Their commitment to creative freedom and iterative development has resulted in numerous awards and a passionate global fanbase.
The San Francisco office serves as the primary hub for all aspects of game development, including design, programming, art, audio production, writing, quality assurance, marketing, and business operations.
While specific interior details are private, the studio is known to foster a creative and collaborative environment tailored to the needs of a small, focused development team. It's designed to support their iterative development process and artistic endeavors.
Supergiant Games is celebrated for its positive and sustainable work culture. They emphasize a healthy work-life balance, creative autonomy for team members, mutual respect, and open communication. This culture is often cited as a key factor in their consistent high-quality output and team stability.
The headquarters is significant as it's the birthplace of all their critically acclaimed and commercially successful titles. It represents their indie spirit and commitment to crafting unique gaming experiences without external publisher mandates.
While Supergiant Games' development team is primarily based in San Francisco, their games have a significant global presence. Their titles are distributed worldwide on major platforms such as PC (Steam, Epic Games Store), Nintendo Switch, PlayStation, and Xbox, and have been localized into numerous languages. They engage with a global player base through online communities, social media, and customer support, ensuring their unique gaming experiences reach a diverse international audience.
521 Gough St
San Francisco
CA
USA
Address: N/A
N/A
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As of April 2025, Supergiant Games' leadership includes:
Supergiant Games has been backed by several prominent investors over the years, including:
Supergiant Games has a remarkably stable core team, with its co-founders and key creative leads remaining consistent since the studio's early days. Significant executive-level changes are rare and not typically publicized as they would be in larger corporations. No major executive hires or exits have been publicly reported in the last 12 months.
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Supergiant Games does not publicly list specific individual email formats. For official inquiries, they typically direct users to contact forms on their website or provide general email addresses for support or business matters. Common industry patterns might include firstname@supergiantgames.com or firstinitiallastname@supergiantgames.com, but these are speculative.
[name]@supergiantgames.com (speculative)
Format
support@supergiantgames.com (for game support)
Example
50%
Success rate
IGN • April 17, 2024
Supergiant Games confirmed that Hades II will launch in Early Access 'very soon' following the conclusion of its recent technical test. The studio aims for a Q2 2024 release on PC via Steam and the Epic Games Store....more
GameSpot • December 7, 2023
During The Game Awards 2023, Supergiant Games unveiled a new trailer for Hades II, providing more insight into the game's protagonist, Melinoë, new characters, and expanded gameplay mechanics. They also reconfirmed plans for an Early Access release in 2024....more
Polygon • March 10, 2023
Supergiant Games announced that their critically acclaimed title, Hades, will be available on iOS devices in 2024, exclusively for Netflix subscribers. This marks the game's debut on mobile platforms....more
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