What Does Realtime Worlds Do?

Total employees230
HeadquartersDundee
Founded2002

Realtime Worlds Ltd. was a British video game developer founded in 2002 by David Jones, co-creator of 'Lemmings' and 'Grand Theft Auto'. Headquartered in Dundee, Scotland, the company gained acclaim for its debut title 'Crackdown' (2007) on Xbox 360. Their most ambitious project was the massively multiplayer online game 'APB: All Points Bulletin' (2010). Despite raising significant venture capital, including a $50 million round, APB's troubled launch and commercial underperformance led to Realtime Worlds entering administration in August 2010 and ceasing operations shortly thereafter. The company's legacy includes contributions to open-world game design and pioneering efforts in persistent online experiences.

Where Is Realtime Worlds's Headquarters?

HQ Function

Served as the primary development studio, housing creative, technical, and administrative teams. It was the central hub for game design, production, and corporate operations.

Notable Features:

Located in Dundee, a key city in the UK's video game development scene. Seabraes House was a modern office facility suitable for a technology company, fostering a creative and collaborative environment.

Work Culture:

Characterized by ambition and innovation, driven by industry veteran David Jones. The development of large-scale projects like APB implied a high-energy, intensive work environment, focused on pushing technological boundaries in game development. It aimed to be a hub of creativity within the Scottish games industry.

HQ Significance:

The Dundee headquarters was the birthplace of 'Crackdown' and 'APB: All Points Bulletin', representing a significant venture in the UK games industry and contributing to Dundee's reputation as a 'gaming city'.

Values Reflected in HQ: The choice of a modern facility in a recognized technology and creative hub reflected the company's forward-looking, innovative, and ambitious approach to game development.

Location:

While its main development studio was in Dundee, Scotland, Realtime Worlds aimed for a global audience. It established a North American office in Boulder, Colorado, to manage publishing and support for its titles, especially 'APB: All Points Bulletin'. The company's games were distributed internationally through retail and digital platforms like Xbox Live Arcade and PC digital storefronts, indicating a strategy for worldwide market penetration.

Street Address:

Seabraes House, 18 Greenmarket

City:

Dundee

State/Province:

Scotland

Country:

United Kingdom

Where Else Does Realtime Worlds Operate Around the World?

Boulder, Colorado/USA

Address: Specific street address not readily available; located in Boulder, Colorado.

To manage and expand Realtime Worlds' presence in the crucial North American gaming market, particularly for its online multiplayer title, APB.

Buying Intent Signals for Realtime Worlds

Highperformr Signals uncover buying intent and give you clear insights to target the right accounts at the right time — helping your sales, marketing, and GTM teams close more deals, faster.

Notable news
Hiring actively
Corporate Finance
Corporate Finance
Corporate Finance
Corporate Finance
Corporate Finance
*Example signal, not calculated in real time

Who's Leading Realtime Worlds? Meet the Executive Team

As of April 2025, Realtime Worlds' leadership includes:

David Jones - Founder & Creative Director
Ian Hetherington - Chairman
Gary Dale - CEO (2009-2010)
Colin Macdonald - Head of Production / Studio Director

Who's Investing in Realtime Worlds?

Realtime Worlds has been backed by several prominent investors over the years, including:

New Enterprise Associates (NEA)
Maverick Capital
Scottish Enterprise
Index Ventures
Welsh, Carson, Anderson & Stowe (WCAS)

What Leadership Changes Has Realtime Worlds Seen Recently?

Hire0
Exits4

In its final year of operation (August 2009 - August 2010), Realtime Worlds was led by CEO Gary Dale. The company faced significant challenges culminating in its administration in August 2010, which resulted in the departure of its entire executive team and all staff.

Departures

David Jones, Role ceased with Realtime Worlds entering administration.
Ian Hetherington, Role ceased with Realtime Worlds entering administration.
Gary Dale, Role ceased with Realtime Worlds entering administration.
Colin Macdonald, Role ceased with Realtime Worlds entering administration.

What Technology (Tech Stack) Is Used byRealtime Worlds?

Discover the tools Realtime Worlds uses. Highperformr reveals the technologies powering your target accounts — helping your sales, marketing, and GTM teams prioritize smarter and close faster.

Realtime Worlds Email Formats and Examples

As Realtime Worlds is no longer operational, its email system is defunct. Historically, technology companies of its era commonly used formats such as first initial followed by last name, or first name separated by a dot from the last name.

Likely [first_initial][last]@realtime-worlds.com (e.g., jdoe@realtime-worlds.com) or [first].[last]@realtime-worlds.com (e.g., john.doe@realtime-worlds.com)

Format

djones@realtime-worlds.com (Hypothetical Example)

Example

0%

Success rate

What's the Latest News About Realtime Worlds?

BBC News • August 17, 2010

Realtime Worlds Enters Administration

Dundee-based games developer Realtime Worlds, which created the troubled online game APB, went into administration. The move put many jobs at risk at the firm founded by Grand Theft Auto creator Dave Jones....more

TechCrunch • July 9, 2008

Realtime Worlds Raises $50 Million Round C For Ambitious MMOs

Realtime Worlds, the Scottish games developer founded by David Jones, announced a $50 million C Series funding round. The round was co-led by existing investors New Enterprise Associates (NEA) and Maverick Capital, with participation from the Scottish Venture Fund and Index Ventures....more

GamesIndustry.biz • October 22, 2007

Crackdown Sells 1.5m Worldwide

Realtime Worlds' debut title, Crackdown, sold over 1.5 million units worldwide since its launch in February 2007. The Xbox 360 exclusive received critical acclaim for its open-world superhero gameplay....more

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