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Naughty Dog, LLC is an American first-party video game developer based in Santa Monica, California. Founded by Andy Gavin and Jason Rubin in 1984 as JAM Software, it was renamed Naughty Dog in 1989. Sony Computer Entertainment (now Sony Interactive Entertainment) acquired Naughty Dog in 2001. The studio is renowned for creating critically acclaimed and commercially successful franchises such as Crash Bandicoot, Jak and Daxter, Uncharted, and The Last of Us. Naughty Dog is celebrated for its cinematic storytelling, cutting-edge graphics, and compelling character development, consistently pushing the boundaries of interactive entertainment.
Serves as the primary center for all game development activities, including narrative design, programming, art and animation creation, sound engineering, quality assurance, motion capture, and overall studio management.
The headquarters boasts state-of-the-art facilities, including advanced motion capture stages, professional sound design and recording studios, and collaborative workspaces designed to foster creativity and innovation among development teams.
Naughty Dog fosters a highly passionate and dedicated work environment, with a strong emphasis on achieving unparalleled quality and polish in game development. The culture is known for encouraging innovation, meticulous craftsmanship, and collaborative problem-solving among its talented teams, though it has also faced discussions regarding intense production cycles.
The Santa Monica headquarters is the birthplace and creative engine of all Naughty Dog's iconic and award-winning titles. Its location provides access to a rich talent pool and industry connections vital for AAA game development.
While Naughty Dog's core development operations are centralized at its Santa Monica headquarters, its influence and products have a significant global presence. As a flagship studio for Sony Interactive Entertainment, Naughty Dog's games are marketed, distributed, and sold worldwide across numerous countries and are localized into many languages. Their community engagement and fan base also span internationally, supported by Sony's global infrastructure.
2425 Michigan Ave
Santa Monica
CA
USA
No additional office locations available.
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As of April 2025, Naughty Dog' leadership includes:
Naughty Dog has been backed by several prominent investors over the years, including:
The most significant executive change at Naughty Dog in the last 12-18 months was the retirement of long-time Co-President Evan Wells in mid-2023. This led to the promotion of Alison Mori to Co-President, who now leads the studio alongside Neil Druckmann.
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Naughty Dog, being a subsidiary of Sony Interactive Entertainment, likely uses professional email address formats common in large tech and entertainment corporations. These usually involve a combination of the employee's first name, last name, or initials.
first.last@naughtydog.com or first_initiallast@naughtydog.com
Format
example.person@naughtydog.com
Example
75%
Success rate
IGN / Grounded II Documentary • February 2, 2024
In the 'Grounded II: Making The Last of Us Part II' documentary, Naughty Dog's Co-President Neil Druckmann confirmed the studio is actively working on several new single-player games. He also revealed that while a full story isn't developed, he has a 'concept' for a potential The Last of Us Part III, and feels there's 'probably one more chapter to that story.'...more
PlayStation.Blog • January 19, 2024
Naughty Dog released The Last of Us Part II Remastered for the PlayStation 5. The enhanced version includes graphical improvements, DualSense controller integration, developer commentary for 'lost levels' (cut content), and a new roguelike survival mode titled 'No Return'....more
Naughty Dog Official Blog • December 15, 2023
Naughty Dog officially announced the decision to cease development on their standalone multiplayer project, The Last of Us Online. The studio explained that committing to the game as a live service would require allocating extensive resources, impacting their ability to develop future single-player narrative games, which remains their core strength and focus....more
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