What Does n-Space Do?

Total employees436
HeadquartersOrlando
Founded1994

n-Space, Inc. was an American video game developer founded in 1994 by Erick S. Dyke, Dan O'Leary, and Sean Purcell. Headquartered in Orlando, Florida, the studio developed over 50 games across a variety of platforms, including Nintendo DS, Wii, Nintendo 3DS, PC, PlayStation, and Xbox. n-Space was known for both original intellectual properties like 'Geist' and for developing licensed titles, including games in the 'Call of Duty', 'Skylanders', and 'Hannah Montana' series. After 22 years of operation, n-Space closed down in March 2016.

Where Is n-Space's Headquarters?

HQ Function

Served as the central command for all company operations, including game design, software development, art and animation production, quality assurance, and business administration.

Notable Features:

As a game development studio active until 2016, its headquarters likely featured collaborative open-plan workspaces, individual stations for developers and artists, meeting rooms for project planning and reviews, sound recording facilities, and dedicated game testing areas equipped with development kits for various consoles.

Work Culture:

Historically, n-Space likely fostered a creative, intensive, and collaborative work environment typical of independent game development studios. It would have been driven by project milestones and a collective passion for creating interactive entertainment. Former employees often recall a close-knit atmosphere, especially during its earlier years.

HQ Significance:

The Orlando headquarters was the birthplace of all n-Space titles, contributing a diverse range of games to the console and handheld markets for over two decades. It stood as a significant independent game development presence in the Florida tech scene.

Values Reflected in HQ: The headquarters, as the core of its creative output, would have reflected values such as innovation in game development, adaptability in working across diverse genres and licensed properties, technical proficiency, and a commitment to producing entertainment software.

Location:

While n-Space's development studio was based solely in Orlando, Florida, USA, its video games achieved global distribution. Their titles were published and sold across major international markets, including North America, Europe, Australia, and Japan, reaching a worldwide audience on various gaming platforms. The company's global presence was through its products rather than physical office locations.

Street Address:

3101 Maguire Blvd, Suite 250

City:

Orlando

State/Province:

Florida

Country:

USA

Where Else Does n-Space Operate Around the World?

N/A

Address: N/A

All development and operational activities were centralized at the Orlando headquarters.

Buying Intent Signals for n-Space

Highperformr Signals uncover buying intent and give you clear insights to target the right accounts at the right time — helping your sales, marketing, and GTM teams close more deals, faster.

Notable news
Hiring actively
Corporate Finance
Corporate Finance
Corporate Finance
Corporate Finance
Corporate Finance
*Example signal, not calculated in real time

Who's Leading n-Space? Meet the Executive Team

As of April 2025, n-Space' leadership includes:

Erick S. Dyke - Co-founder & President (Former)
Dan O'Leary - Co-founder & CEO/Studio Director (Former)
Sean Purcell - Co-founder (Former)
Ted Newman - Art Director (Former)
Chris Curry - Audio Director (Former)

Who's Investing in n-Space?

n-Space has been backed by several prominent investors over the years, including:

n-Space operated primarily as an independent, privately-held game development studio. Specific details regarding external investors or distinct funding rounds are not widely publicized, which was common for many independent studios of its era that often relied on publishing agreements and revenue generated from game sales for financial backing.

What Leadership Changes Has n-Space Seen Recently?

Hire0
Exits0

n-Space ceased operations in March 2016. Consequently, there have been no executive hires or exits in the last 12 months relevant to an active company. Any significant leadership changes would have occurred prior to or around the time of its closure.

What Technology (Tech Stack) Is Used byn-Space?

Discover the tools n-Space uses. Highperformr reveals the technologies powering your target accounts — helping your sales, marketing, and GTM teams prioritize smarter and close faster.

n-Space Email Formats and Examples

As n-Space is a defunct company, its corporate email addresses are no longer active. Historically, game development studios like n-Space would typically use common professional email formats.

Likely formats included [first_initial][last]@n-space.com or [first].[last]@n-space.com.

Format

edyke@n-space.com (hypothetical historical example)

Example

0%

Success rate

What's the Latest News About n-Space?

Multiple gaming news outlets (e.g., Kotaku, Polygon)March 29, 2016

n-Space, Developer of Geist and Heroes of Ruin, Closes Down

Orlando-based video game developer n-Space announced its closure after 22 years in the industry. The studio was known for titles like Geist, Heroes of Ruin, and various handheld versions of popular franchises....more

Gaming news outlets (e.g., GameSpot, IGN)October 20, 2015

n-Space Releases D&D RPG 'Sword Coast Legends' on PC

n-Space, in collaboration with Digital Extremes, launched 'Sword Coast Legends,' a party-based RPG set in the Dungeons & Dragons Forgotten Realms universe. The game featured a Dungeon Master mode and was one of the studio's final releases....more

Gaming news outlets (e.g., IGN)August 15, 2005

n-Space's Original IP 'Geist' Released for Nintendo GameCube

n-Space, in partnership with Nintendo, launched 'Geist,' a unique first-person action-adventure game for the GameCube. The title was noted for its distinctive mechanic allowing players to possess objects and beings....more

Gaming news outletsFebruary 12, 2008

n-Space Develops 'Call of Duty 4: Modern Warfare' for Nintendo DS

n-Space successfully adapted the popular 'Call of Duty 4: Modern Warfare' experience for the Nintendo DS, showcasing their capability in bringing major console franchises to handheld platforms. This was one of several Call of Duty titles they developed for handhelds....more

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