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n-Space, Inc. was an American video game developer founded in 1994 by Erick S. Dyke, Dan O'Leary, and Sean Purcell. Headquartered in Orlando, Florida, the studio developed over 50 games across a variety of platforms, including Nintendo DS, Wii, Nintendo 3DS, PC, PlayStation, and Xbox. n-Space was known for both original intellectual properties like 'Geist' and for developing licensed titles, including games in the 'Call of Duty', 'Skylanders', and 'Hannah Montana' series. After 22 years of operation, n-Space closed down in March 2016.
Served as the central command for all company operations, including game design, software development, art and animation production, quality assurance, and business administration.
As a game development studio active until 2016, its headquarters likely featured collaborative open-plan workspaces, individual stations for developers and artists, meeting rooms for project planning and reviews, sound recording facilities, and dedicated game testing areas equipped with development kits for various consoles.
Historically, n-Space likely fostered a creative, intensive, and collaborative work environment typical of independent game development studios. It would have been driven by project milestones and a collective passion for creating interactive entertainment. Former employees often recall a close-knit atmosphere, especially during its earlier years.
The Orlando headquarters was the birthplace of all n-Space titles, contributing a diverse range of games to the console and handheld markets for over two decades. It stood as a significant independent game development presence in the Florida tech scene.
While n-Space's development studio was based solely in Orlando, Florida, USA, its video games achieved global distribution. Their titles were published and sold across major international markets, including North America, Europe, Australia, and Japan, reaching a worldwide audience on various gaming platforms. The company's global presence was through its products rather than physical office locations.
3101 Maguire Blvd, Suite 250
Orlando
Florida
USA
Address: N/A
All development and operational activities were centralized at the Orlando headquarters.
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As of April 2025, n-Space' leadership includes:
n-Space has been backed by several prominent investors over the years, including:
n-Space ceased operations in March 2016. Consequently, there have been no executive hires or exits in the last 12 months relevant to an active company. Any significant leadership changes would have occurred prior to or around the time of its closure.
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As n-Space is a defunct company, its corporate email addresses are no longer active. Historically, game development studios like n-Space would typically use common professional email formats.
Likely formats included [first_initial][last]@n-space.com or [first].[last]@n-space.com.
Format
edyke@n-space.com (hypothetical historical example)
Example
0%
Success rate
Multiple gaming news outlets (e.g., Kotaku, Polygon) • March 29, 2016
Orlando-based video game developer n-Space announced its closure after 22 years in the industry. The studio was known for titles like Geist, Heroes of Ruin, and various handheld versions of popular franchises....more
Gaming news outlets (e.g., GameSpot, IGN) • October 20, 2015
n-Space, in collaboration with Digital Extremes, launched 'Sword Coast Legends,' a party-based RPG set in the Dungeons & Dragons Forgotten Realms universe. The game featured a Dungeon Master mode and was one of the studio's final releases....more
Gaming news outlets (e.g., IGN) • August 15, 2005
n-Space, in partnership with Nintendo, launched 'Geist,' a unique first-person action-adventure game for the GameCube. The title was noted for its distinctive mechanic allowing players to possess objects and beings....more
Gaming news outlets • February 12, 2008
n-Space successfully adapted the popular 'Call of Duty 4: Modern Warfare' experience for the Nintendo DS, showcasing their capability in bringing major console franchises to handheld platforms. This was one of several Call of Duty titles they developed for handhelds....more
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