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Manifesto Games was an American digital distribution service for independently developed personal computer games, launched in 2005 by Greg Costikyan and Johnny L. Wilson. It aimed to provide a viable alternative for indie developers to get their games to market, championing DRM-free titles and a curated selection. The platform sought to empower small studios by offering them a direct sales channel and fostering a community around unique and innovative games. While it ceased active operations around 2008-2009, Manifesto Games is remembered for its early advocacy for independent developers in the digital space, predating or running concurrently with the rise of larger platforms like Steam for indie titles.
The New York headquarters served as the central operational base, managing platform development, game curation, developer relations, marketing, sales, and business administration.
As a startup of its time, specific architectural details are not widely documented; the focus would have been on functional office space suitable for a small, agile tech company.
The work culture was likely dynamic, passionate, and mission-driven, reflecting the founders' strong advocacy for independent game developers. It would have fostered an entrepreneurial spirit, collaboration, and a commitment to disrupting traditional game publishing models.
Being located in New York City provided access to a vibrant tech and media ecosystem. The headquarters was significant as the operational core of an early effort to build a dedicated digital marketplace for independent games.
As a digital distribution platform, Manifesto Games had a global reach, allowing customers from around the world with internet access to purchase and download independent PC games. It supported indie developers internationally by providing them a direct sales channel to a worldwide audience, transcending geographical retail limitations.
[Specific street address not publicly available from its operational period]
New York
NY
USA
No additional office locations available.
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As of April 2025, Manifesto Games' leadership includes:
Manifesto Games has been backed by several prominent investors over the years, including:
Manifesto Games ceased active operations circa 2008-2009. Consequently, there have been no executive new hires or exits in the last 12 months or in recent years. The founders moved on to other ventures after its operational period.
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As Manifesto Games is no longer operational, active email formats do not exist. During its operation, common email patterns for tech companies included [first_initial][last]@[domain] or [first].[last]@[domain]. The domain 'manifestogames.com' is no longer active.
Likely formats during operation: jdoe@manifestogames.com (e.g., [first_initial][last]) or john.doe@manifestogames.com (e.g., [first].[last])
Format
gcostikyan@manifestogames.com (speculative example based on common formats; non-functional)
Example
0%
Success rate
Game Developer (formerly Gamasutra) • October 26, 2005
Industry veteran Greg Costikyan announced the launch of Manifesto Games, a new online distribution portal aimed at providing independent game developers with a direct channel to consumers, emphasizing fair terms and a curated selection of titles....more
Rock Paper Shotgun • August 20, 2007
Rock Paper Shotgun highlighted Manifesto Games' strong stance on offering DRM-free games, a significant differentiator at the time, appealing to both developers and players frustrated with restrictive digital rights management practices....more
Kotaku • December 3, 2008
Greg Costikyan discussed the challenges faced by Manifesto Games and its likely wind-down, citing difficulties in competing with larger platforms and securing sufficient traction in the evolving digital distribution landscape for indie games....more
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