What Does MachineGames Do?

Total employees170
HeadquartersUppsala
Founded2009

MachineGames is a Swedish video game developer based in Uppsala, founded in 2009 by former key members of Starbreeze Studios. Acquired by ZeniMax Media in 2010 and subsequently becoming part of Microsoft's Xbox Game Studios in 2021, MachineGames is renowned for revitalizing the Wolfenstein franchise with titles like 'Wolfenstein: The New Order,' 'Wolfenstein II: The New Colossus,' and 'Wolfenstein: Youngblood.' They are celebrated for their compelling storytelling, strong character development, and engaging first-person shooter mechanics. The studio is currently developing the highly anticipated 'Indiana Jones and the Great Circle,' further cementing their reputation for crafting immersive, narrative-driven action-adventure games.

Where Is MachineGames's Headquarters?

HQ Function

Primary game development studio, encompassing all aspects of AAA game creation from concept to release, including design, art, programming, and audio.

Notable Features:

Modern game development facilities designed to foster collaboration and creativity. While specific architectural details are not widely publicized, it's equipped with state-of-the-art technology for game development.

Work Culture:

Known for a passionate, dedicated, and collaborative work environment. The studio culture emphasizes high-quality, narrative-driven game development and is influenced by Swedish work-life balance principles, fostering creativity and excellence. Team members are often described as being deeply invested in their projects.

HQ Significance:

As the core studio behind the modern Wolfenstein revival and the upcoming 'Indiana Jones and the Great Circle,' MachineGames' Uppsala headquarters is a vital development hub for Bethesda Softworks and Xbox Game Studios, producing critically acclaimed and commercially successful titles that reach a global audience.

Values Reflected in HQ: The studio's commitment to craftsmanship, immersive single-player narratives, detailed world-building, and high-fidelity game production is reflected in a workspace designed for focused, creative teamwork and technological innovation.

Location:

While MachineGames's development operations are centralized in their Uppsala, Sweden studio, their impact is global. As part of Xbox Game Studios and publishing under Bethesda Softworks, their games are distributed and marketed worldwide across multiple platforms. They collaborate with international teams within the broader Microsoft Gaming ecosystem and cater to a global player base.

Street Address:

Kungsängsgatan 17-19

City:

Uppsala

State/Province:

Uppsala County

Country:

Sweden

Where Else Does MachineGames Operate Around the World?

No additional office locations available.

Buying Intent Signals for MachineGames

Highperformr Signals uncover buying intent and give you clear insights to target the right accounts at the right time — helping your sales, marketing, and GTM teams close more deals, faster.

Notable news
Hiring actively
Corporate Finance
Corporate Finance
Corporate Finance
Corporate Finance
Corporate Finance
*Example signal, not calculated in real time

Who's Leading MachineGames? Meet the Executive Team

As of April 2025, MachineGames' leadership includes:

Jerk Gustafsson - Studio Head / Executive Producer
Andreas Öjerfors - Design Director
Axel Torvenius - Art Director
Fredrik Ljungdahl - Gameplay Director

Who's Investing in MachineGames?

MachineGames has been backed by several prominent investors over the years, including:

ZeniMax Media (Acquired in 2010)
Microsoft (Parent company of ZeniMax Media, via acquisition in 2021)

What Leadership Changes Has MachineGames Seen Recently?

Hire0
Exits1

The most notable leadership change at MachineGames in the last 12 months was the departure of co-founder and long-time Creative Director Jens Matthies. No major new executive hires have been publicly announced during this period.

Departures

Jens Matthies, Jens Matthies, pivotal in shaping MachineGames' narrative style, concluded his tenure as Creative Director.

What Technology (Tech Stack) Is Used byMachineGames?

Discover the tools MachineGames uses. Highperformr reveals the technologies powering your target accounts — helping your sales, marketing, and GTM teams prioritize smarter and close faster.

MachineGames Email Formats and Examples

MachineGames, as a studio within ZeniMax Media (a Microsoft company), likely uses professional email formats common in the tech and gaming industries. These formats typically combine an employee's name with the company domain.

Common formats include [first_initial][last_name]@machinegames.com (e.g., jdoe@machinegames.com) or [first_name].[last_name]@machinegames.com (e.g., jane.doe@machinegames.com).

Format

jgustafsson@machinegames.com (example, based on common format)

Example

70%

Success rate

What's the Latest News About MachineGames?

Xbox WireJanuary 18, 2024

MachineGames Unveils 'Indiana Jones and the Great Circle' with Gameplay Reveal

MachineGames showcased the first gameplay and details for their upcoming title, 'Indiana Jones and the Great Circle,' during the Xbox Developer_Direct. The game is a first-person, single-player adventure set between 'Raiders of the Lost Ark' and 'The Last Crusade.'...more

Lucasfilm.comMarch 7, 2024

Inside Indiana Jones and the Great Circle with MachineGames and Lucasfilm Games

An interview feature with MachineGames' Executive Producer Jerk Gustafsson and Lucasfilm Games' VP Douglas Reilly, discussing the development, story, and vision for 'Indiana Jones and the Great Circle,' highlighting the collaboration and passion for the IP....more

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