Larian Studios is an independent Belgian video game developer and publisher founded in 1996 by Swen Vincke. Renowned for creating critically acclaimed role-playing games (RPGs), Larian is best known for the Divinity series, particularly Divinity: Original Sin and Divinity: Original Sin II, and the highly successful Baldur's Gate 3. The studio is celebrated for its commitment to deep narrative, player agency, systemic gameplay, and high-quality production values. They foster a creative and iterative development process, often engaging with their player community for feedback throughout development.
Serves as the primary development studio, administrative center, and global headquarters. Core game design, programming, art, writing, publishing, and business operations are managed from here.
Located in the redeveloped Dok Noord area, a modern commercial and creative hub. The studio space is designed to foster collaboration and creativity, essential for large-scale RPG development.
Known for a passionate, ambitious, and creative work culture. Larian emphasizes iterative design, employee autonomy, and a shared dedication to crafting deep, engaging RPG experiences. The success of their games points to a highly dedicated and talented team environment that values quality and player satisfaction.
The founding location of Larian Studios and the nerve center for their global operations. It's where the company's vision, exemplified by titles like Baldur's Gate 3, is primarily driven and coordinated.
Larian Studios operates through a network of interconnected studios strategically located in Europe (Belgium, Ireland, UK, Spain, Poland), North America (Canada), and Asia (Malaysia). This distributed model enables global talent acquisition, specialized team functions (e.g., art in Kuala Lumpur, writing in Guildford), and a continuous, 'follow-the-sun' development cycle for its large-scale RPG projects. All studios collaborate closely, contributing to a unified creative output for globally released titles.
Dok Noord 3A
Ghent
East Flanders
Belgium
Address: 435 Rue du Parvis, Office 320, Québec, QC G1K 0H7, Canada
To access the vibrant North American game development talent pool, particularly in Quebec, which offers a strong ecosystem for game creation and benefits from local industry support.
Address: The Warehouse, 35 Barrow Street, Ringsend, Dublin 4, D04 W5Y3
Strategically located within a European tech hub, providing access to diverse talent, supporting EU operations, and benefiting from Ireland's established position in the global tech and gaming industry.
Address: One Poltōn Road, Guildford GU1 4HA, United Kingdom
To tap into the UK's rich pool of experienced game development talent, particularly for narrative, audio, and advanced game production techniques.
Address: Level 3A, Tower 8, Avenue 5, The Horizon, Bangsar South City No.8 Jalan Kerinchi, 59200 Kuala Lumpur, Malaysia
Leverages the growing game development ecosystem in Southeast Asia, accessing specialized artistic and technical talent, and supporting a global, 24-hour development cycle.
Address: Avinguda Diagonal, 177, P10, Barcelona, 08018, Spain
Expands Larian's European development capacity, tapping into Spain's burgeoning game development scene and diverse talent pool.
Address: Warsaw, Poland (Specific address to be confirmed for the new studio)
To further bolster Larian's development capabilities by accessing Poland's strong and growing game development talent pool, known for its technical and creative expertise in RPGs.
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As of April 2025, Larian Studios' leadership includes:
Larian Studios has been backed by several prominent investors over the years, including:
Larian Studios maintains a stable core leadership. As a privately-owned company, executive changes at the highest C-suite/VP level are not always broadly publicized unless very significant. In the past 12 months, no major top-level departures or external hires for the central executive team have been widely reported, indicating leadership continuity during its period of significant growth. The establishment of new studios, like Warsaw, involves new studio leadership roles, but these are generally not categorized as changes to the overarching company executive team.
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Larian Studios likely employs standard corporate email address formats. Common patterns include using the first initial and last name, or the full first name and last name. The exact internal convention is not publicly specified.
[first_initial][last_name]@larian.com (e.g., jdoe@larian.com) or [first_name].[last_name]@larian.com (e.g., jane.doe@larian.com)
Format
svincke@larian.com or swen.vincke@larian.com (plausible examples)
Example
80%
Success rate
Larian Studios News / GamesIndustry.biz • May 20, 2024
Larian Studios has officially announced the opening of Larian Studios Warsaw, its seventh global studio. This new Polish branch will play a key role in the development of Larian's two upcoming ambitious RPGs, further expanding the company's international talent base....more
BBC News / BAFTA • April 11, 2024
Larian Studios' critically acclaimed RPG, Baldur's Gate 3, was the standout winner at the 2024 BAFTA Games Awards. The game secured five awards, including the prestigious Best Game, EE Game of the Year (public vote), Music, Narrative, and Performer in a Supporting Role for Andrew Wincott's portrayal of Raphael....more
IGN / GDC 2024 • March 21, 2024
During a GDC 2024 panel, Larian Studios CEO Swen Vincke announced that the studio will not be developing any DLC or expansions for Baldur's Gate 3, nor will they be making Baldur's Gate 4. Instead, Larian will move on to develop new, original IP, stepping away from the Dungeons & Dragons universe for its next major projects....more
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